GAM305 – Digital Game Development GAM305 – Exclusive Course Details

GAM305 Course Introduction

Course Description: The course is designed for intermediate students with basic knowledge of game programming concepts. The main focus of this course is to teach the creation and design of games for mobile platforms. Students will develop both single player and multiplayer games based on their own design ideas.

Coursework involves drawing and creating 2D drawings using Adobe Photoshop, creating animations using Adobe After Effects, Unity Editor or Blender, and writing code to implement animations.

Homework assignments may include written exercises, interactive exercises or projects in which

GAM305 Course Description

will be taught in this course, you will learn how to develop and implement a complete 3D game with a fully functional multiplayer online game using Cocos2d-X. This course is designed for beginners that want to learn how to use the latest version of Cocos2d-X (V2), Cocos Creator (V1), and an Xbox One controller. The course also teaches students how to use Unity as a base to create their own 3D game with real time multiplayer. *

Universities Offering the GAM305 Course

| Universitas Indonesia

GAM305 – Digital Game Development (GAM305)

The GAM305 Digital Game Development Course is the first part of the higher education program for developing digital games. In this course, students will learn about game architecture and game design through case studies. In addition, students will also learn about game programming and how to create a simple 2D or 3D game in Unity3D.

Course Objectives

– Obtain knowledge and skills on the principles of game development

GAM305 Course Outline

Introduction to game development. – Read Chapters 1-3 in the text. – Watch the following video and complete the short quiz below: a. b. c.

Course Outline for GAM305 – Digital Game Development (GAM305)

GAM305 Course Objectives

Learning Objectives: Students will be able to design, develop, and publish digital game content in a range of platforms and genres. This course will provide students with a broad introduction to digital game development in Unreal Engine 4. Students will learn the fundamentals of building and publishing games using Unreal Engine 4, including creating assets, rigging characters and environments, setting up scripts for audio and effects, managing performance, managing data stores, and deploying to mobile devices. Prerequisites: GAM304 Course Assessment:

GAM305 Course Pre-requisites

Course Details (from GAM305) The course will introduce students to the fundamental principles of game development, including the basic tools and techniques used in creating 2D games. It will also expose students to the fundamentals of designing a complete game, which includes creating the story, world, characters and environments. This course is for those who wish to explore the creative possibilities inherent in computer game design. During this course students will be introduced to: 1. Game theory and gameplay mechanics 2. Core concepts

GAM305 Course Duration & Credits


The course duration for GAM305 is usually 1 year and it carries 20 credits. However, some courses are subject to change due to seasonal changes and the University of Johannesburg may reduce or increase the number of credits offered by a particular session.

Course Units

Unit 1: Game Design Fundamentals (GAM305) – 5 Credits

Students will explore game design fundamentals and be introduced to common game genres. This unit focuses on the process of developing games that are made with software

GAM305 Course Learning Outcomes


Module Specification: Digital Game Development (GAM305)

Online Learning: GAM305 – Digital Game Development (GAM305) Online Unit 1: Digital game design and development

Online Unit 2: Game programming and interactive media

Online Unit 3: Game art, animation, and sound design

Online Unit 4: Interactive games online learning Outcomes

Unit Code Name of unit credits This unit provides students with a broad introduction to the process of designing, developing and implementing digital games

GAM305 Course Assessment & Grading Criteria

1) Using various media, students will design and create a game that can be played on a computer. The game should also be able to play on a mobile phone. 2) Students will be required to plan, design, build, program and implement their game in the classroom with proper documentation of all the necessary information. 3) Students will use different programming techniques in developing their games. 4) Students will learn how to research and evaluate different resources that can be used in designing a

GAM305 Course Fact Sheet

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Course Fact Sheet for GAM305 – Digital Game Development (GAM305) View All Courses


Student reviews of this course are written by class delegates who attended the course.

After completing this course, I have a thorough understanding of the digital game development process from concept to production. It has given me a solid foundation for further study and career development. It has also opened my eyes to the wide range of skills needed in the modern digital games industry.

Highly recommended.

GAM305 Course Delivery Modes

Home Exams (40%) 30% 1st Year Final Exam (20%) 30% 2nd Year Final Exam (20%)

GAM305 Course Faculty Qualifications

Faculty members, Dr. Daniel R. Dillard and Dr. Tom King, have over 20 years of game development experience in the digital entertainment industry. The faculty members in the GAM305 program are very familiar with leading-edge technology and software solutions for creating interactive games and related products and services.

Dr. Daniel R. Dillard Dr. Daniel R. Dillard is an award-winning video game developer, author, international speaker, and business consultant who has more than two decades of experience creating computer games

GAM305 Course Syllabus

at NC State University

Course Details
Credits: 3
Hours Per Week: 2.00
Format: Online and on-campus
Instructor(s): Sarah Davidson (, MFA, Assistant Professor of Game Art & Design, NC State University; Danielle O’Toole, Associate Professor of Game Art & Design, NC State University; and Betsy Clark, Digital Media Strategist and Lecturer in Film Studies, NC State University


Suggested GAM305 Course Resources/Books

Students should be familiar with Adobe Illustrator and Photoshop or similar graphic design software in order to use the course resources.

Course Resources & Books for GAM305 – Digital Game Development

Course Descriptions

Major Coursework Requirements

Major Coursework Requirements: 21 courses with at least 15 credits of courses that are 400-level in scope.

Required Courses:

GAM205: Game Design and Animation: Foundations of Game Design (3)

GAM206: Game Design and Animation: Intermediate Level (3)

GAM305 Course Practicum Journal

– Credits: 3 – Course Type: Digital Game Development The course practice is to be undertaken in groups of three. Each group will work on a game project with guidance and feedback from the facilitator. There are three periods of 3 hours each during the semester. This course offers a practical approach to computer games development, where students will learn by doing, rather than just reading or viewing information about computer games. This course offers an introduction to software development, which has been designed for those who are

Suggested GAM305 Course Resources (Websites, Books, Journal Articles, etc.)


Virtual worlds, digital games and video games

Note: This course is taught on a UO campus location.

Course Description: Students will gain knowledge of the basic principles of game design and development and will also learn about strategies for creating effective, engaging, and realistic virtual experiences. The course will help students develop their creative thinking skills to conceptualize and design games that are fun to play while meeting user goals. Additional topics include; game mechanics, levels, game play, game objects, animations, sound

GAM305 Course Project Proposal

Project Proposal for GAM305 – Digital Game Development (GAM305) This is a proposal for a digital game development project. I would like the project to be done in Unity 3D and the first phase of the project will be to create a game from scratch using the Unity Engine with all of its basics, rules and mechanics. I will also include some goals for the projects I think should be achieved.

For this assignment I have chosen the topic/subject of ‘Journey’. It’s about

GAM305 Course Practicum

for Fall 2018
Student’s Name:
Course Number:
Project: (1) Students will create a short game and submit a short description of the game to be evaluated by the instructor and (2) Student will create a single player game that is submitted as a single 2D file via Dropbox.
Course Title: Digital Game Development (GAM305) for Fall 2018 Project Overview:
This course is designed to introduce students to the field of digital game development. This project focuses on

Related GAM305 Courses

Chapter 7: Game Development Fundamentals

The objective of the course is to give an introduction to the concepts and technical aspects of game development. The course provides a foundation in game design and programming concepts, including artistic expression, as well as a better understanding of sound design and various simulation techniques.

The course covers knowledge from several topics, namely: UI concept; Game engine development; Game mechanics; Gameplay considerations; Artistic expression; Sound effects and music; Level design; Dealing with bugs; Client

Midterm Exam

Fall 2018: Midterm Exam for GAM305 – Digital Game Development (GAM305)

Spring 2019: Final Exam for GAM305 – Digital Game Development (GAM305)

You have been registered for GAM305, Digital Game Development. Take this midterm and report back to your instructor. The purpose of the midterm is to see how much you’ve learned so far and to get you thinking about what’s coming next.

In addition, you should know that the midterm is

Top 100 AI-Generated Questions

from University of Central Florida (UCF) 2020-11-09T15:43:32.000Z

Understand the core design aspects of producing a game

In this course, you will explore the core design aspects of producing a game, including designing the gameplay loop, creating a world, and thinking about how to keep players engaged throughout the game’s journey. You’ll also look at how to create engaging characters and think about their behavior.

Why should I study this course?

What Should Students Expect to Be Tested from GAM305 Midterm Exam

at Carlton University?

GAM305 GAM305 – Digital Game Development (GAM305) is a subject taught at both the undergraduate and postgraduate level. Students are assessed on their ability to design, develop, create and test their games using different types of game development software. This includes learning about the tools in the industry and how they can be used to create these games.

Learning Outcomes

What will you learn from GAM305? Learn the difference between type I and type II games. Learn how

How to Prepare for GAM305 Midterm Exam

at Texas State University

Texas State University

Learn how to prepare for the GAM305 Midterm Exam. This video will help you review the Gamification of learning and development course, Game Development, and Software Development.

The first step in this process is to research and decide what type of game you want to make or how you will apply gamification to your work. For this course we are going to use an example from the field of education (Gaming) called “BrainPOP” as our model

Midterm Exam Questions Generated from Top 100 Pages on Bing

Midterm Exam Questions Generated from Top 100 Pages on Google

– University of British Columbia

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Final Exam

-Exam Overview: Online exams may be taken from any computer with Internet access. We strongly recommend using a wired connection, or a cable that has built-in surge protection. There is no need to use wireless internet, as you will not be able to see the exam results before you have submitted your exam. Exams will be graded automatically if you are eligible for a passing score, and if not you will receive an email from ProctorU telling you which questions were wrong, what your test was written

Top 100 AI-Generated Questions

– University of Waikato, New Zealand

– GAM305 is a game development course at University of Waikato, New Zealand. We provide students with the knowledge and skills required to build their own video games from scratch using the Unity3D game engine.

College: GAM305

Course: Digital Game Development (GAM305)

University: University of Waikato

– 31 Dec 2019

My notes from this class:

Intro Music to the course.

Get a stick!

What Should Students Expect to Be Tested from GAM305 Final Exam

at Strayer University?


The following statement is an example of a good design for a game. It has great graphics, sounds, and storyline.

This is a strategy game. A player controls an army of units that have to destroy opposing units in order to win the game.

Answer: The correct answer is strategy game.


A point-and-click adventure game uses the same menu system as a side-scrolling action game. When designing an interface for this type of game

How to Prepare for GAM305 Final Exam


GAM305 Final Exam will be given online. The final exam of GAM305 is open book and closed notes. There is no penalty for the wrong answers. You have to follow the instructions in this page to know what you should do during the exam.

You can see below sample GAM305 questions with solutions. These solutions are collected from GAM305 students.

Sample GAM305 Test Questions with Answers

Question: 1

Which of the following is a component of knowledge-based systems?


Final Exam Questions Generated from Top 100 Pages on Bing

at the University of Southern California

The same as many other companies, we have some rather complicated authentication scheme in place. If you have a user account with us, we have an email address that is used to authenticate users. Since our email is also used for other reasons (e.g., sending messages to customers, managing accounts, etc.), it’s actually quite difficult to fully block this from showing up in the URL; not impossible, just hard.

Therefore, if your username was either:


Final Exam Questions Generated from Top 100 Pages on Google

| 100 Questions | 2hrs 9mins

Author: James Wilson

GAM305 Digital Game Development

Written by: James Wilson, Thomas Hutton, Rob Dyer

Published By: (Publisher)

Number Of Questions: 100

Total Question Time: 3hrs


This is a sample exam for our class on Digital Game Development. The questions are from the Top 100 pages for this course on Google search. There

Week by Week Course Overview

GAM305 Week 1 Description

Week 1 Review of Equipment, Software, and Hardware Gam305 is a course offered by the Department of Computer Science. The course focuses on the design, implementation, and testing of digital games using three different programming languages: C++ (using DirectX), Java (using SWT), and Processing. Each language has its own advantages and disadvantages for game design and implementation. To build a complete project for this course you will need to purchase or borrow a PC (personal computer) with the following specifications: 2

GAM305 Week 1 Outline


GAM305 Week 1 Assignment (GAM305) $10.00

GAM305 Week 2 Assignment (GAM305) $10.00

GAM305 Week 2 DQ 1 (Rationale to the DQs) $5.00

GAM305 Week 2 DQ 2 (Rationale to the DQs) $5.00

GAM305 Week 3 Assignment (GAM305) $

GAM305 Week 1 Objectives


GAM305 Week 1 DQ1

GAM305 Week 1 DQ2

GAM305 Week 2 Problem Set for GAM305

GAM305 Week 3 Assignment: Parallel Programming in Unity


GAM305 Week 4 DQ2

GAM305 Week 5 Problem Set for GAM305

GAM305 Week 5 Assignment: Make Your Own Game Level (

GAM305 Week 1 Pre-requisites

This week we are going to define the role of the digital game developer, and look at some examples of the types of games that developers are creating today. By the end of this course you will: Understand the difference between video games and other computer applications. Identify what it takes to create a digital game. Assess the current state of digital games. Define why designers need to consider many different elements when creating a game. Describe specific skills needed to create a great game.

GAM305 Week 1 D

GAM305 Week 1 Duration

Week 1 Forum

How to change the background of a website?

How to change the background of a website? Question: How do I change the background image on my website? In order for you to take advantage of this method you will need the following: A computer with Internet access A web hosting account that allows…

Use case diagram for gaming application

Use case diagram for gaming application Question: Develop a use case diagram and describe its purpose, use cases, use cases and use cases as shown below

GAM305 Week 1 Learning Outcomes

Week 1 Assignment: The Genre of Procedural Game Design Due Week 1 and worth 150 points Part I – Narrative In this assignment you will be producing a rough draft for your game design. It is important that you understand the concept of creating a procedural game. This means that you need to begin by designing an environment, and then have the program generate steps and decisions for the player to follow in order to get from point A to point B. In this paper, you will describe what

GAM305 Week 1 Assessment & Grading

Week 1 Assessment & Grading for GAM305 – Digital Game Development (GAM305) For more course tutorials visit

HCA 320 Entire Course – For more classes visit hca 320 week 1 dq 1 hca 320 week 1 dq 2 hca 320 week 2 assignment financial plan for the emergency department

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GAM305 Week 1 Suggested Resources/Books

Week 1 Suggested Resources/Books for GAM305 – Digital Game Development (GAM305) Gam305 Week 1 Suggested Resources/Books for GAM305 – Digital Game Development (GAM305) Includes: Game Development Gammon Lesson 1 Introduction to Gammon Lesson 2 Programming Principles Lesson 3 Game Mechanics Gammon Lesson 4 GUI

GAM305 Week 1 Assignment (20 Questions)

GAM305 Week 1 Assignment (20 Questions) for GAM305 – Digital Game Development (GAM305) Week 1 Individual Assignment Digital Game Development Matrix In this assignment, you will use the Digital Game Development Matrix to organize your information. You will be required to use a minimum of three other articles (original articles, websites, and/or books) as supporting evidence. The articles should be related to your assigned game development topics. Your assignments will include an introduction, main body, and conclusion. Due

GAM305 Week 1 Assignment Question (20 Questions)

Week 1 Assignment Question (20 Questions) for GAM305 – Digital Game Development (GAM305) Week 1 Assignment Question (20 Questions) for GAM305 – Digital Game Development (GAM305)

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About the Course

The course will introduce the student to programming concepts and environments. Students will learn about game development through a variety of activities, including creating code, creating characters and environments, working with game physics, and designing sprites.

Course Objectives

Use computer programming languages to

GAM305 Week 1 Discussion 1 (20 Questions)

Week 1 Discussion 1 (20 Questions) for GAM305 – Digital Game Development (GAM305) – Now Available …

New orleans, LA • Posted October 21, 2016 to Computer Science & Programming

This course is about the history of New Orleans and it’s people as well as a general overview of the history of the city. We will be covering a variety of topics that pertain to New Orleans such as: Geography and how New Orleans got its name; The French

GAM305 Week 1 DQ 1 (20 Questions)

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GAM305 Week 1 Discussion 2 (20 Questions)

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GAM305 Week 1 DQ 2 (20 Questions)

The Assignment: This assignment has 20 questions. The questions are of the multiple choice type. They will be worth a total of 20 points. Each question will have a set number of correct answers, with the option to choose more than one answer. For each question, choose the best answer that is closest to your guess. For

1st Class Cyber Security Project for GAM250 Week 3 Individual Assignment Technical Paper (uop) A project to design an autonomous aerial drone vehicle to accomplish a

GAM305 Week 1 Quiz (20 Questions)

and get instant access to the following:

1. What is Gamification?

2. What is a gamified interface?

3. How do you create an Android game using the HTML5 Canvas API?

4. How do you make an Android game with JavaFX?

5. How do you make an Android game using C++?

6. How do you make an Android game with C#?

7. What is a design pattern? Explain your answer.

8. Create a simple game interface in HTML

GAM305 Week 1 MCQ’s (20 Multiple Choice Questions)

at University of Phoenix. Learn with flashcards, games, and more — for free.

GAM305 Week 1 MCQs (20 Multiple Choice Questions) for GAM305 – Digital Game Development (GAM305) at University of Phoenix. Learn with flashcards, games, and more — for free.

This is the first quiz in the gam305 course. It will be hard to get a zero on this one if you don’t know what you are doing.

GAM305 Week 2 Description

– Week 2 Due Date: day 7 [Filename: GAM305Week2.docx] Week 2 Company Report (Due in Week 4) During this module you will complete a company report as part of your course project. You will present a briefing on your company, explain the key factors that led to your choice of company, and address the following questions: What are the firm’s strategic objectives? How has it been performing against those objectives? What is the current state of affairs with

GAM305 Week 2 Outline

Gaming is a type of entertainment or a way of relaxation, which people mostly engage in to play video games with others or alone. The games are usually played on personal computers, laptops and mobile devices. One can play any type of game depending on the gaming system that they have. There are numerous types of games available and the good part about this is that it is available at no extra cost. These include first-person shooters, fighting games, puzzle games, board games, simulation games, sports games and

GAM305 Week 2 Objectives

Week 2 Digital Game Development Objectives 1. Understand how to incorporate existing software and technology into the development of a digital game 2. Understand how to work with artists to develop original content for digital games 3. Understand how to use the appropriate tools for creating and evaluating digital games 4. Understand how to evaluate the results of digital game projects and create an evaluation report for a client A variety of available software is used for the creation of digital games, including Adobe Flash, Unity3D

GAM305 Week 2 Pre-requisites

– Week 2 Pre-requisites for GAM305

This is the first of four posts where I try to cover some of the pre-requisites that are needed to complete a course like this. The first three are all important but if you’re looking to get an A in this course, then these are extremely important:

1) Make sure you have access to a Mac or PC with an Intel CPU, and either Windows 7 or above.
2) You should have installed Adobe Flash Player 11

GAM305 Week 2 Duration

Week 2 Assignment Overview Gamification (n) – the use of game elements and game mechanics in non-gaming contexts to create a specific emotional or motivational response from the user. References: Gamification (n) – the use of game elements and game mechanics in non-gaming contexts to create a specific emotional or motivational response from the user. [This definition can be found at: ] Course learning objectives Readings: 1. Why is gamification

GAM305 Week 2 Learning Outcomes Get more classes of GAM301 at GAM

GAM305 Week 2 Assessment & Grading

Week 2 Assessment & Grading for GAM305 – Digital Game Development (GAM305)Read the Case Study titled „Digital

The Effects of Government Policies on the American Economy Introduction and Discussion: The economy is a very important topic to analyze. A clear and solid understanding of it can be instrumental in determining the future of a country, or in assessing the stability of an economy. The American economy is an economic powerhouse which is renowned for its innovation, productivity, and abundance of jobs. As one

GAM305 Week 2 Suggested Resources/Books

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GAM305 Week 2 Assignment (20 Questions)

Week 2 Assignment (20 Questions) for GAM305 – Digital Game Development (GAM305) MGT 421 Week 4 Individual Assignment Strategic Business Plan MGT 421 Week 4 Individual Assignment Strategic Business Plan Written Assignment: The strategic business plan is a document that describes your company’s strategy to achieve its long-term goals and

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GAM305 Week 2 Assignment Question (20 Questions)

For more course tutorials visit Please respond to the following questions. 1. What are the basic game types? What is a digital game engine and what are the components of it? How do they work together? 2. Explain how a digital game engine works from a technology perspective (hardware, software, networking). Provide an example of a digital game that uses a digital engine. Why does it use this particular one? 3. When you select a character to create in

GAM305 Week 2 Discussion 1 (20 Questions)

Week 2 Discussion 1 (20 Questions) for GAM305 – Digital Game Development (GAM305) $35.00 Add to Cart Review GAM305 Week 3 (10 Questions) for GAM305 – Digital Game Development (GAM305) Week 3 (10 Questions) for GAM305 – Digital Game Development (GAM305) $35.00 Add to Cart Review GAM305 Week 4 Discussion 1 for GAM305 – Digital Game Development (GAM305) Week

GAM305 Week 2 DQ 1 (20 Questions)

Week 2 DQ 1 (20 Questions) for GAM305 – Digital Game Development (GAM305) For more course tutorials visit Week 2 DQ 1 (20 Questions) for GAM305 – Digital Game Development (GAM305) Question : Have you heard of self-publishing before? What are some of the positives and negatives of self-publishing? … View More

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GAM305 Week 2 Discussion 2 (20 Questions)

for The University of Texas at Austin

The Internet is an incredible resource when it comes to game development. What are the advantages and disadvantages of the Internet as a source of information for game development? What does the Internet allow you to do that you can’t accomplish without it?

Why did you choose the topic that you have chosen for this Discussion?

What strategies or techniques will you use to implement your project?

Is there anything in particular that you would like to include in your game that isn’t currently offered

GAM305 Week 2 DQ 2 (20 Questions)

for Saylor

Question 1. What is a video game? What is its history? How does it differ from other forms of entertainment? Discuss the evolution of video games. Note: Use the Internet and other references to support your discussion.

Question 2. What are some characteristics of a virtual reality game? Give two examples. Compare a virtual reality experience with an experience in which the player is completely immersed in the real world.

Question 3. Explain what makes video games popular among children and

GAM305 Week 2 Quiz (20 Questions)

Week 2 Quiz (20 Questions) for GAM305 – Digital Game Development (GAM305) You need to take a quiz to test your knowledge about this course. The quiz is 20 questions long and has 10 questions with multiple choice answers and 10 questions with drag and drop correct/incorrect answers. After you pass the quiz, it will calculate your score and provide you with a certificate of completion. See Course Policies for detailed information.

Created by: Natalie Beauchamp

Remember to

GAM305 Week 2 MCQ’s (20 Multiple Choice Questions)

Tutorial Course

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GAM305 Week 3 Description

You are the chief game designer for a major computer game. The game is in development and you have been tasked with writing the programming specifications. Your chief programmer has called you into his office to show you some samples of the previous games he has developed. Look at some of the examples and discuss the following: What does your job consist of? What languages do you use? How much work is involved with programming a video game?

GAM305 Week 4 Description for GAM305 – Digital Game Development (

GAM305 Week 3 Outline

(Assessment 1) Digital game development is a process of creating a digital game by using various techniques and technologies. The content includes designing, developing, and modifying the hardware and software systems that are used to create games. The following outlines discuss how to develop digital games for both single-player and multiplayer platforms: * Programming Designing and Developing Hardware and Software Systems * Game Platforms * Multiplayer Game Design * Content Creation * Technology Sources

GAM305 Week 3 Project – Application Development Plan (G

GAM305 Week 3 Objectives

1. Describe the creation of an interactive game in 2D with a single player game (GAM305) 2. Explain how to manipulate objects and how to handle collision detection, input, drawing and networking (GAM305) 3. Create and initialize your own screen using OpenGL or SDL (GAM305) 4. Modify your own game using the directx API (GAM305) GAM305 Week 3 Discussion Gam305 Week Three – Forum Game Development


GAM305 Week 3